Since graduating in Game Art at De Montfort University in 2017, Hazel Brown has worked as a character artist at Dambuster Studios making characters for Dead Island 2, in the past couple of years she has specialized as a Hair Artist for Roarty Digital creating real time game hair for multiple clients. She also works on educational content for hair, hoping to encourage more accurate and diverse hair in games. Hazel recently took part in an event for BAFTA as a speaker in a panel discussing hair and accurate representation in games.
Industry Talk
Aardman Animator Talk – Suzy Fagan Parr
You are all invited to a talk by Aardman Animator and Director Susy Parr on Thursday 15th February at the Art House, 1.15 -2.15pm.
Take 5 – Student Talk
Worcester Illustration hosts this year’s Take 5 talks of alumni. 5 ex arts students from across courses share their work, their expertise and advise to our current batch of students. Always inspiring.
Malvern Festival of Innovation
As part of the programme and the University’s continued links with local innovation we will be talking again at the yearly Malvern Festival. This time we return to not being virtual.
Chris Solarski Industry Talk
Chris Solarski started work in video games at Sony Computer Entertainment’s London Studio as a character and environment artist before making a career-defining detour into figurative oil painting.
Life as an Indie: Paul Barnett
We are delighted that we will be joined by one of Britain’s most experienced Television Producer & Directors, Gosh! TV’s Creative Director Paul Barnett.